How To Change A Villager Zombie Back
This article covers curing zombie villagers.
Contents
- 1 About zombie villagers
- two Equipment, items, and mobs needed to cure a zombie villager
- ii.1 Required
- two.2 Optional
- three Finding and crafting the equipment
- 3.1 Splash Potion of Weakness
- three.ii Lingering Potion of Weakness
- iii.3 Arrow of Weakness
- three.4 Witch
- three.5 Gilded Apple
- 4 Finding a zombie villager
- 5 Curing a zombie villager
- 6 Gallery
- vii Notes (things to pay attention to)
- 8 Videos
About zombie villagers [ ]
Zombie villager southward have a 5% hazard to spawn in identify of a regular zombie and tin besides spawn if a zombie kills a regular villager, depending on the difficulty level. (0% on Easy, fifty% on Normal, and 100% on Difficult)
Y'all can also spawn zombie villagers via commands or using a spawn egg.
A villager and a zombie villager ever spawn inside an igloo basement. Zombie villagers also naturally generate in zombie villages.
Zombie villagers have a like appearance to normal villagers but accept zombie-colored flesh and attempt to set on the role player like other zombies.
Equipment, items, and mobs needed to cure a zombie villager [ ]
Required [ ]
- ane Zombie Villager
- Either one Splash Potion of Weakness , or i Lingering Potion of Weakness if yous want to heal multiple zombie villagers, or ane Pointer of Weakness , or i Witch to throw a Splash Potion of Weakness. Y'all can also apply a command to requite the zombie villager the weakness effect.
- i regular Aureate Apple
Optional [ ]
- A Creeper when exploded produces an surface area effect cloud of the status effect information technology has.[ Java Edition only ] This can be used as a fun alternative than by having a player or witch give the zombie villager the weakness status consequence directly. Try non to damage the zombie villager using the creeper explosion.
- Any type of expendable block (e.k. dirt or cobblestone )
- A full ready of armor , preferably iron or above
- Whatsoever type of mining tool, such as a pickaxe for stone or shovel for dirt
- A gunkhole or minecart to restrict motion and ease transportation
- Iron bars and a bed to speed upwards the curing process
Finding and crafting the equipment [ ]
Splash Potion of Weakness [ ]
To create a Splash Potion of Weakness , it must be brewed using a brewing stand up, which tin can either exist crafted using blaze rods and cobblestone or found in an igloo basement, end send or a cleric firm in a village.
- To brew a Splash Potion of Weakness, you need:
- 1 fermented spider eye , which can be crafted with spider eyes, brown mushroom and sugar
- i to three h2o bottle s, which tin can exist obtained by right-clicking a h2o source with glass bottles
- 1 gunpowder , which can be obtained from creepers and ghasts or found in naturally-generated chests
- one blaze pulverization to fuel the brewing stand
Place the h2o bottle(s) and the fermented spider eye in the brewing stand, and then insert the blaze powder to initiate the brewing procedure. One time your potions of weakness have brewed, place in the gunpowder to convert them into splash potions of weakness.
A splash potion of weakness tin can besides be institute placed in igloo brewing stands.
Lingering Potion of Weakness [ ]
To create a Lingering Potion of Weakness , it must be brewed using a brewing stand up.
- To brew a Lingering Potion of Weakness, you need:
- 1 fermented spider eye , which can be crafted with spider eyes, dark-brown mushroom, and sugar
- 1 to 3 h2o canteen s, which can be obtained by right-clicking a h2o source with glass bottles
- 1 gunpowder , which tin can be obtained from creepers and ghasts or found in naturally-generated chests
- 1 dragon's breath , which tin can exist obtained by scooping up the ender dragon's jiff assail or dragon fireball clouds in an empty bottle
- ane blaze powder to fuel the brewing stand
Identify the three water bottles and the fermented spider centre in the brewing stand, and so insert the blaze powder to initiate the brewing process. Once your potions of weakness have brewed, place in the gunpowder to convert them into splash potions of weakness. One time your splash potions of weakness have brewed, place in the dragon's breath to convert them into lingering potions.
Arrow of Weakness [ ]
An Arrow of Weakness can provide an culling to splash potions of weakness and eliminate the risk of splashing yourself with the weakness potion; however, they are harder to obtain than splash potions.
To craft arrows of weakness, you must brew a lingering potion of weakness, which tin can be done by brewing a Splash Potions of Weakness with dragon'south jiff.
- Dragon'due south breath tin can be obtained by correct-clicking (or long-pressing if in Bedrock Edition) the ender dragon dragon breath or dragon fireball clouds with an empty glass bottle in mitt.
- Combine eight arrows and a Lingering Potion of Weakness in a crafting tabular array, and craft eight Arrows of Weakness.
Alternatively, there are multiple methods to obtain arrows of weakness without having to fight the ender dragon:
- Arrows of weakness tin can be obtained by filing a cauldron with a Potion of Weakness and so using arrows on it. A total cauldron can treat the tips of a stack of arrows.[ Bedrock Edition only ]
- Arrows of weakness can be obtained through trades with master level fletcher villagers .
- If the role player has the Hero of the Village effect, fletcher villagers tin can throw arrows of weakness as gifts to the player. {Java Edition only}
Witch [ ]
Witch es have a 25% chance of throwing a splash potion of weakness if the player is within 3 blocks of a witch and does not already have the Weakness condition issue. While this method is more dangerous to attempt than others, this method can be used every bit an culling if a player is non able to obtain a potion or arrow of weakness at the time.
Witches spawn in numerous ways, including:
- In the Overworld at a lite level of 7 or less. It spawns in all country biomes except mushroom fields.
- In a swamp hut located in swamp biomes. Nonetheless, they practise not generate in the swamp hills biome variant.[ Coffee Edition only ]
- When an adult or baby villager is at least 4 blocks abroad from a lightning strike.
- In raids starting from wave 4 in Boulder Edition, or wave 3 or 4 in Java Edition depending on the world difficulty.
Gilded Apple [ ]
Gilded apples are crafted from eight aureate ingots and an apple in a crafting tabular array.
They can besides naturally generate in:
- stronghold altars
- big underwater ruin chests
- dungeon chests
- desert pyramid chests
- mineshaft minecart chests
- woodland mansion chests
- igloo chests
- ruined portal chests
Finding a zombie villager [ ]
Zombie villagers spawn in place of a normal zombie v% of the time and tin also exist establish in igloo basements and zombie villages. Manually scouting your base'south perimeter during the night is a good way to find zombie villagers.
If you lot cannot find a zombie villager, you tin summon them via commands or use a spawn egg if you accept cheats on.
Curing a zombie villager [ ]
- Gear up earlier the curing process by taking off your Thorns enchanted armor (if your armor isn't enchanted with Thorns don't worry virtually that) and put away anything that might hurt the zombie villager, such equally splash healing potions. Effort to proceed your golden apples next to your splash/lingering weakness potions or your bow if you're using weakness arrows, since yous might forget your gold apples and the zombie villager loses the weakness outcome past the time you discover the apple. Catch a shield with a immovability above one-half so yous can cake the attacks more safely. If y'all're planning to use weakness arrows, use an unenchanted bow since enchanted bows mostly deal more damage to the zombie villager. Make your tamed wolves sit down and move your iron golems abroad from the zombie villager. Make sure yous don't heal the zombie villager in the center of a raid because the raiding illagers might attack the newly-cured villager. Try to keep your health in a higher place one-half because the zombie villager might kill y'all if y'all accept too footling wellness. Now later the preparing is complete and yous had turned off well-nigh of your defenses, go find a zombie villager in any of the places stated in a higher place.
- When you discover a zombie villager, lure the zombie villager and secure it in a safe expanse that no hostile mobs can suspension into (make it following y'all it is best, and endeavour to use a door to secure information technology), in case a zombie kills or infects the newly-cured villager, making yous lose your difficult piece of work and patience. Make sure to include a roof of opaque blocks so the zombie villager does non burn when the nighttime ends. Also, information technology's all-time not to heal multiple zombie villagers at a time (unless you can feed all of them a golden apple around the same time, or if they're sealed in separate areas) considering if one zombie villager is healed, other zombie villagers attack that villager and turn information technology back into a zombie villager.
- Select the Splash Potion of Weakness, employ your bow if you are using Arrows of Weakness (don't enchant your bow with Ability or Flame or else information technology might kill the zombie villager), or lure a witch close to the zombie villager or vise versa. Don't worry about the zombie villager attacking the witch later the witch threw the weakness potion because the witch's potions (except weakness and slowness) practise goose egg to the zombie villager (poison does nothing to the zombie villager because the zombie villager is immune to poisonous substance and harming heals the zombie villager since it's an undead mob).
- Throw the splash/lingering potion or shoot the tipped pointer at the zombie villager from a distance. Or stand within iii blocks of the witch and the zombie villager until the witch throws a splash potion of weakness. If done correctly, the zombie villager should have greyness swirls emanating from it; this means that the zombie villager is currently inflicted with weakness, which, every bit information technology is an undead mob, gives it lives (giving "live energy" so to say, the get-go part of the cure).
- Feed the zombie villager the gilt apple, washed by facing the zombie villager and pressing the use key. If done correctly, the zombie villager emits red particles and starts shaking. Annotation that iron bars and beds speed upward the curing process. Keep the zombie villager safe at this point and don't attack information technology.
- Subsequently 3 to 5 minutes have elapsed, the zombie villager converts into a normal villager. If you lot institute your zombie villager in an igloo basement or a zombie village, you have to ship them, likely via boats , minecart s, upwardly bubble columns (soul sand and water), under portals , or other means of manual movement, as villagers cannot be leashed unlike other mobs. You lot can besides push button the villager onto the ladder to brand it climb up. Make sure you bring the villager'south job site blocks if you're in an igloo!
Curing a zombie villager grants you the Zombie Medico achievement/advancement if it has not been obtained notwithstanding. If the cured villager has a profession, information technology permanently provides heavy discounts while trading to the role player that cured them.[ Java Edition simply ] At that place is likewise a heavy disbelieve on Boulder Edition with i.16, another thing to keep in mind is that in Bedrock Edition, the discount spreads through the "talking" of villagers xvi blocks in a cube from the cured Villager.
Gallery [ ]
-
A zombie farmer getting cured and losing their profession.
-
A not-professional zombie villager getting cured.
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A zombie librarian getting cured and kept their profession afterward being cured because they traded before they were zombified.
Notes (things to pay attention to) [ ]
- Don't heal the zombie villager near any mob that attacks villagers, such as zombies and illagers. These mobs might not attack the zombie villager, only when the zombie villager is cured, they attack the newly-cured villager. For example, don't heal a zombie villager during a raid.
- Moving your iron golems temporarily away from the village can be good since the iron golems attack zombie villagers, even while a zombie villager is getting cured, and the zombie villager always attacks fe golems. Once the zombie villager is cured, bring the iron golems back as your village may get wiped out past zombies if they don't patrol the paths.
- Brand your tamed wolves sit because they also assail the zombie villager until information technology dies if the zombie villager accidently attacks you.
- If you're planning to shoot a weakness tipped arrow at a zombie villager to give it the weakness effect, don't use a bow enchanted with Power or Flame considering it might impale the zombie villager in i striking or burn the zombie villager to death if yous utilise the bow on it.
- Punching the zombie villager with a weakness arrow doesn't give it the weakness issue.
- Use a shield for safer blocking from zombie villager attacks since you don't desire to damage the zombie villager when curing.
- Don't permit your zombie villager infect any more villagers when curing.
- Moving a zombie villager into a village house with no beds is the best trapping identify, because at that place is a door and you can build a wall in the tiny surface area of the house and the zombie villager cannot attack you, rather than exterior, where y'all need to build iv walls to prevent the zombie villager from attacking you. Make certain you close the door after trapping the zombie villager!
- Y'all can as well allow the zombie villager chase you lot afterward you fed the gold apple if you don't want to trap the zombie villager or get attacked by the zombie villager. Keep the zombie villager away from zombies while chasing.
- If the witch throws the weakness splash potion on the zombie villager, the zombie villager attacks the witch. Don't worry almost the witch killing the zombie villager with negative splash potions, as poison does nothing to the zombie villager, harming heals them, and slowness doesn't affect them as much because the witch barely moves when throwing or drinking a potion. Since the zombie villager already has the weakness outcome, the witch doesn't throw some other weakness potion at the zombie villager.
- If you lot play on a realm or server and cure a villager, the discounted trades use only to you. Everyone on the multiplayer world must cure the same villager themselves to get the discounted trades.
Videos [ ]
https://www.youtube.com/watch?v=q9rOXvK9WOM
Source: https://minecraft.fandom.com/wiki/Tutorials/Curing_a_zombie_villager
Posted by: mccoybultempap.blogspot.com
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